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Education strategy "Learning Estonia" (pealkiri)
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Education strategy "Learning Estonia"
Vilu, Raivo
Avoiding Aging Catastrophe : proceedings of the international symposium : 28-29 January 2002, Tallinn, Estonia
2002
/
p. 83-84
https://www.ester.ee/record=b1715431*est
artikkel kogumikus
Kirjeid leitud 1, kuvan
1 - 1
võtmesõna
304
1.
education strategy
2.
adaptive test strategy generation
3.
AI strategy
4.
behavioural strategy
5.
BESS Control Strategy
6.
branding strategy
7.
business strategy
8.
control strategy
9.
diffusion strategy
10.
educational strategy
11.
efficient control strategy
12.
electrode placement strategy
13.
end-of-life (EOL) strategy
14.
enterprise strategy
15.
EU heating and cooling strategy
16.
EU post-2020 biodiversity strategy
17.
EU regulatory strategy
18.
European institutions digital strategy
19.
fault handling strategy
20.
human resource and Strategy Europe 2020
21.
long term renovation strategy
22.
management strategy
23.
manufacturing strategy
24.
marine strategy framework directive
25.
Marine Strategy Framework Directive (MSFD)
26.
market strategy
27.
marketing strategy
28.
modulation strategy
29.
national cyber security strategy
30.
nonlinear control strategy
31.
optimal operation strategy
32.
optimal storage strategy
33.
outsourcing strategy
34.
ownership strategy
35.
passive design strategy
36.
PLM implementation strategy
37.
PLM strategy
38.
port strategy
39.
Power leveling strategy
40.
pricing strategy
41.
proactive strategy
42.
Renovation strategy
43.
scan strategy
44.
scanning strategy
45.
Smart Specialization Strategy
46.
strategy
47.
strategy building
48.
strategy definition
49.
strategy Europe 2020
50.
strategy focus
51.
strategy formation
52.
strategy map
53.
sustainability strategy
54.
sustainable strategy
55.
teaching strategy
56.
waste management strategy
57.
active blended learning
58.
active learning
59.
active learning and engagement
60.
active learning methods
61.
adaptive learning
62.
adversarial machine learning
63.
adversarial machine-learning
64.
algorithm controlling the learning process
65.
appetitive associative learning
66.
approach to learning
67.
Attitude to learning
68.
authoritarian learning
69.
automata learning
70.
automatic machine learning (autoML)
71.
bayesian learning
72.
BIM-enabled learning
73.
BIM-enabled learning environment
74.
biophilic learning environments
75.
blended learning
76.
business school as learning organization
77.
business school learning organization questionnaire (BSLOQ)
78.
business school learning rate dependence on GPD
79.
business school learning rate measurement instrument
80.
challenge-based learning
81.
Challenge-Based Learning (CBL)
82.
client learning
83.
Collaborative e-learning
84.
collaborative learning
85.
competence based learning
86.
competence learning
87.
competence-based learning
88.
competency based learning
89.
Component organised learning (COL)
90.
computer assisted language learning
91.
computer based learning
92.
computer-assisted language learning (CALL)
93.
contrastive learning
94.
cooperative reinforcement learning
95.
coping with online teaching and learning
96.
customer learning
97.
data analytics and machine learning
98.
deep learning
99.
deep learning (DL)
100.
deep learning classifier
101.
deep learning method
102.
deep learning methods
103.
deep learning model
104.
deep learning model quantization
105.
deep learning network
106.
deep reinforcement learning
107.
Deep reinforcing learning SDN
108.
Deep-learning
109.
deep-learning (DL)
110.
dictionary learning
111.
digital learning module
112.
digital remote learning
113.
Dimensions of Learning Organisation Questionnaire (DLOQ)
114.
distance learning
115.
distant learning
116.
distributed independent reinforcement learning
117.
double Q-learning
118.
effective teaching and learning
119.
e-learning
120.
e‐learning
121.
e-Learning course
122.
e-Learning database
123.
e-learning environment
124.
electronic learning
125.
embedded deep learning
126.
Emergency remote learning
127.
ensemble learning
128.
enterprising and entrepreneurial learning
129.
entrepreneurial learning
130.
entrepreneurial teaching and learning
131.
ESG-learning
132.
experiential learning
133.
explainable machine learning
134.
Federated learning
135.
federated learning (FL)
136.
flexible learning
137.
game based learning
138.
game-based learning
139.
graph machine learning
140.
guided in-service learning
141.
hands-on-learning
142.
history learning
143.
horizontal federated learning
144.
human-centred learning
145.
hybrid learning
146.
Immersive Learning
147.
incremental learning
148.
inductive learning
149.
inductive learning algorithm
150.
interactive learning objects
151.
interdisciplinary learning
152.
interpretable machine learning
153.
inverse reinforcement learning
154.
investor learning
155.
iterative learning
156.
Kolb’s experiential learning cycle
157.
language learning
158.
Learner-centered learning environment
159.
learning
160.
learning (artificial intelligence)
161.
learning activities
162.
learning adaptation in autonomous vehicles
163.
learning algorithm
164.
learning analysis
165.
learning analytics
166.
learning and experimentation
167.
learning and health outcomes
168.
learning and memory
169.
learning business school
170.
learning by teaching
171.
learning concept
172.
learning content
173.
learning design
174.
learning difficulties
175.
Learning environment
176.
learning experience
177.
learning factory
178.
Learning from Demonstration
179.
learning infrastructures
180.
Learning Lab
181.
learning management
182.
learning management system
183.
learning management systems
184.
learning methodology
185.
learning metrics
186.
learning models
187.
learning motivation
188.
learning objectives
189.
learning objects
190.
learning organization
191.
learning orientation
192.
learning outcomes
193.
learning process
194.
learning processes
195.
learning rate
196.
learning rate dependence on ownership form
197.
learning rate of organization
198.
learning region
199.
learning situation
200.
learning software agents
201.
learning styles
202.
learning systems
203.
learning technologies
204.
learning theories
205.
learning through the questionnaires
206.
learning university
207.
learning-to-rank
208.
lifelong learning
209.
long-short term learning
210.
machine learning
211.
machine learning (ML)
212.
machine learning algorithms
213.
machine learning approach
214.
Machine Learning Explainable model
215.
machine learning for environmental applications
216.
machine learning models
217.
machine learning systems
218.
machine-learning
219.
machine-learning predictive model
220.
mathematics students learning habits
221.
Meaningful learning
222.
measuring learning
223.
mobile learning
224.
model learning
225.
Multi-agent reinforcement learning
226.
multi-task learning
227.
mutual learning
228.
new learning models
229.
node embedding learning
230.
NREN e-learning
231.
on-device transfer learning
232.
online learning
233.
ontologies for learning systems
234.
ontology learning
235.
Open Learning Resources (OLR)
236.
organisational learning
237.
organizational learning
238.
organizational learning measurement instruments
239.
organizational learning rate dependence on management
240.
organizational learning rate measurement
241.
outcome oriented learning
242.
Parkinson’s disease machine learning
243.
peer‐to‐peer learning group
244.
personalised learning
245.
Personalized learning
246.
policy learning
247.
problem-based learning
248.
Problem-based learning (PBL)
249.
project learning
250.
project-based learning
251.
Q-learning
252.
Q-learning algorithm
253.
query learning
254.
regional learning
255.
reinforcement learning
256.
Reinforcement Learning (RL)
257.
relative learning performance
258.
Remote learning
259.
research-oriented learning
260.
reusable learning objects
261.
robust machine learning
262.
scholarship of teaching and learning
263.
self learning software
264.
self learning system
265.
self-learning
266.
self-regulated learning
267.
semi-supervised learning
268.
sequence of learning activities
269.
SIS problem, learning with errors
270.
small data machine learning
271.
smart learning
272.
smart learning environment
273.
social learning
274.
socio-emotional learning
275.
stochastic learning theory
276.
student centred learning
277.
supervised contrastive learning
278.
supervised learning
279.
supervised learning data
280.
supervised machine learning
281.
synchronous hybrid learning
282.
zero-shot learning
283.
task based learning
284.
team learning
285.
Technological learning
286.
technology-enhanced learning
287.
the dimensions of the learning organisation
288.
the dimensions of the learning organization questionnaire (DLOQ)
289.
tools for interactive learning and teaching
290.
trans-disciplinary social-learning
291.
transfer learning
292.
true online reinforcement learning
293.
ubiquitous learning
294.
unsupervised learning
295.
unsupervised machine learning
296.
urban learning center
297.
value of learning
298.
web and computerbased learning
299.
Web and computer-based learning
300.
virtual collaborative learning environment (VCLE)
301.
virtual learning environment
302.
virtual learning factory
303.
work-based learning
304.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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