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mobile learning (võtmesõna)
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artikkel kogumikus EST
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artikkel kogumikus ENG
Can I have a Mooc2Go, please? On the viability of mobile vs. stationary learning
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
Lifelong Technology-Enhanced Learning : 13th European Conference on Technology Enhanced Learning : EC-TEL 2018, Leeds, UK, September 3-5, 2018 : proceedings
2018
/
p. 101-115 : ill
https://doi.org/10.1007/978-3-319-98572-5_8
Conference Proceedings at Scopus
Article at Scopus
Conference Proceedings at WOS
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel kogumikus
Competence Based Interactive Learning with HomeLabKits : experience and work in progress
Jaanus, Martin
;
Umbleja, Kadri
;
Kukk, Vello
;
Udal, Andres
2014 IEEE Global Engineering Education Conference (EDUCON) : Istanbul, Turkey, April 2-5, 2014
2014
/
1082-1084 : ill
artikkel kogumikus
3
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
4
raamat
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024) ; vol. 4
2025
https://doi.org/10.1007/978-3-031-83520-9
raamat
5
artikkel kogumikus
Minimising radiofrequency radiation exposure of smart phones and tablets - using an off-line reader instead of wireless browsing for mobile learning
Ahonen, Mikko
;
Koppel, Tarmo
56th International Riga Technical University Conference "Scientific Conference on Economics and Entrepreneurship SCEE'2015" : proceedings
2015
/
p. 144-145 : tab
artikkel kogumikus
6
artikkel kogumikus
Stationary vs. non-stationary mobile learning in MOOCs
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
UMAP '18 : Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization, Singapore, July 08-11, 2018 : proceedings
2018
/
p. 299-303
https://doi.org/10.1145/3213586.3225241
artikkel kogumikus
Kirjeid leitud 6, kuvan
1 - 6
võtmesõna
296
1.
mobile learning
2.
app-based mobile financial services
3.
autonomous mobile robot
4.
autonomous mobile robots
5.
blockchain mobile
6.
branded mobile apps
7.
gamified mobile apps
8.
IoT and mobile communications
9.
MentSDet mobile application
10.
mobile
11.
mobile actuator-sensor networks (MAS-Net)
12.
mobile app
13.
mobile applications
14.
mobile apps
15.
mobile augmented reality
16.
mobile banking
17.
mobile communication
18.
mobile cyber-physical system
19.
mobile data
20.
mobile fog computing
21.
mobile forensics
22.
mobile genetic elements
23.
mobile ground robots
24.
mobile hardgrounds
25.
mobile home laboratories
26.
Mobile ID
27.
mobile information system
28.
Mobile Laser Scanning
29.
mobile malware
30.
mobile malware detection
31.
Mobile Mapping Systems (MMS)
32.
mobile modem
33.
mobile payment
34.
mobile phone
35.
mobile phone big data
36.
mobile phone data
37.
mobile phone location
38.
mobile phone usage data
39.
mobile phones
40.
mobile positioning
41.
mobile positioning data
42.
mobile robot
43.
mobile robotics
44.
mobile robots
45.
Mobile security
46.
mobile sensing
47.
mobile smart contracts
48.
mobile technologies
49.
mobile-ID
50.
5G mobile communication
51.
5G mobile communication systems
52.
active blended learning
53.
active learning
54.
active learning and engagement
55.
active learning methods
56.
adaptive learning
57.
adversarial machine learning
58.
adversarial machine-learning
59.
algorithm controlling the learning process
60.
appetitive associative learning
61.
approach to learning
62.
Attitude to learning
63.
authoritarian learning
64.
automata learning
65.
automatic machine learning (autoML)
66.
bayesian learning
67.
BIM-enabled learning
68.
BIM-enabled learning environment
69.
biophilic learning environments
70.
blended learning
71.
business school as learning organization
72.
business school learning organization questionnaire (BSLOQ)
73.
business school learning rate dependence on GPD
74.
business school learning rate measurement instrument
75.
challenge-based learning
76.
Challenge-Based Learning (CBL)
77.
client learning
78.
Collaborative e-learning
79.
collaborative learning
80.
competence based learning
81.
competence learning
82.
competence-based learning
83.
competency based learning
84.
Component organised learning (COL)
85.
computer assisted language learning
86.
computer based learning
87.
computer-assisted language learning (CALL)
88.
contrastive learning
89.
cooperative reinforcement learning
90.
coping with online teaching and learning
91.
customer learning
92.
data analytics and machine learning
93.
deep learning
94.
deep learning (DL)
95.
deep learning classifier
96.
deep learning method
97.
deep learning methods
98.
deep learning model
99.
deep learning model quantization
100.
deep learning network
101.
deep reinforcement learning
102.
Deep reinforcing learning SDN
103.
Deep-learning
104.
deep-learning (DL)
105.
dictionary learning
106.
digital learning module
107.
digital remote learning
108.
Dimensions of Learning Organisation Questionnaire (DLOQ)
109.
distance learning
110.
distant learning
111.
distributed independent reinforcement learning
112.
double Q-learning
113.
effective teaching and learning
114.
e-learning
115.
e‐learning
116.
e-Learning course
117.
e-Learning database
118.
e-learning environment
119.
electronic learning
120.
embedded deep learning
121.
Emergency remote learning
122.
ensemble learning
123.
enterprising and entrepreneurial learning
124.
entrepreneurial learning
125.
entrepreneurial teaching and learning
126.
ESG-learning
127.
experiential learning
128.
Federated learning
129.
federated learning (FL)
130.
flexible learning
131.
game based learning
132.
game-based learning
133.
graph machine learning
134.
guided in-service learning
135.
hands-on-learning
136.
history learning
137.
horizontal federated learning
138.
human-centred learning
139.
hybrid learning
140.
Immersive Learning
141.
incremental learning
142.
inductive learning
143.
inductive learning algorithm
144.
interactive learning objects
145.
interdisciplinary learning
146.
interpretable machine learning
147.
inverse reinforcement learning
148.
investor learning
149.
iterative learning
150.
Kolb’s experiential learning cycle
151.
language learning
152.
Learner-centered learning environment
153.
learning
154.
learning (artificial intelligence)
155.
learning activities
156.
learning adaptation in autonomous vehicles
157.
learning algorithm
158.
learning analysis
159.
learning analytics
160.
learning and experimentation
161.
learning and health outcomes
162.
learning and memory
163.
learning business school
164.
learning by teaching
165.
learning concept
166.
learning content
167.
learning design
168.
learning difficulties
169.
Learning environment
170.
learning experience
171.
learning factory
172.
Learning from Demonstration
173.
learning infrastructures
174.
Learning Lab
175.
learning management
176.
learning management system
177.
learning management systems
178.
learning methodology
179.
learning metrics
180.
learning models
181.
learning motivation
182.
learning objectives
183.
learning objects
184.
learning organization
185.
learning orientation
186.
learning outcomes
187.
learning process
188.
learning processes
189.
learning rate
190.
learning rate dependence on ownership form
191.
learning rate of organization
192.
learning region
193.
learning situation
194.
learning software agents
195.
learning styles
196.
learning systems
197.
learning technologies
198.
learning theories
199.
learning through the questionnaires
200.
learning university
201.
learning-to-rank
202.
lifelong learning
203.
long-short term learning
204.
machine learning
205.
machine learning (ML)
206.
machine learning algorithms
207.
machine learning approach
208.
Machine Learning Explainable model
209.
machine learning for environmental applications
210.
machine learning models
211.
machine learning systems
212.
machine-learning
213.
machine-learning predictive model
214.
mathematics students learning habits
215.
Meaningful learning
216.
measuring learning
217.
model learning
218.
Multi-agent reinforcement learning
219.
multi-task learning
220.
mutual learning
221.
new learning models
222.
node embedding learning
223.
NREN e-learning
224.
on-device transfer learning
225.
online learning
226.
ontologies for learning systems
227.
ontology learning
228.
Open Learning Resources (OLR)
229.
organisational learning
230.
organizational learning
231.
organizational learning measurement instruments
232.
organizational learning rate dependence on management
233.
organizational learning rate measurement
234.
outcome oriented learning
235.
Parkinson’s disease machine learning
236.
peer‐to‐peer learning group
237.
personalised learning
238.
policy learning
239.
problem-based learning
240.
Problem-based learning (PBL)
241.
project learning
242.
project-based learning
243.
Q-learning
244.
Q-learning algorithm
245.
query learning
246.
regional learning
247.
reinforcement learning
248.
Reinforcement Learning (RL)
249.
relative learning performance
250.
Remote learning
251.
research-oriented learning
252.
reusable learning objects
253.
robust machine learning
254.
scholarship of teaching and learning
255.
self learning software
256.
self learning system
257.
self-learning
258.
self-regulated learning
259.
semi-supervised learning
260.
sequence of learning activities
261.
SIS problem, learning with errors
262.
small data machine learning
263.
smart learning
264.
smart learning environment
265.
social learning
266.
socio-emotional learning
267.
stochastic learning theory
268.
student centred learning
269.
supervised contrastive learning
270.
supervised learning
271.
supervised learning data
272.
supervised machine learning
273.
synchronous hybrid learning
274.
zero-shot learning
275.
task based learning
276.
team learning
277.
Technological learning
278.
technology-enhanced learning
279.
the dimensions of the learning organisation
280.
the dimensions of the learning organization questionnaire (DLOQ)
281.
tools for interactive learning and teaching
282.
trans-disciplinary social-learning
283.
transfer learning
284.
true online reinforcement learning
285.
ubiquitous learning
286.
unsupervised learning
287.
unsupervised machine learning
288.
urban learning center
289.
value of learning
290.
web and computerbased learning
291.
Web and computer-based learning
292.
virtual collaborative learning environment (VCLE)
293.
virtual learning environment
294.
virtual learning factory
295.
work-based learning
296.
workplace learning
märksõna
3
1.
Mobile Civitatem
2.
Mobile, automüügikeskus
3.
UNDP Urban Learning Center
autor
1
1.
ELIXIR Machine Learning Focus Group
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