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artikkel ajakirjas EST
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artikkel ajakirjas ENG
Applying RIS-based communication for collaborative computing in a swarm of drones
Rahbari, Dadmehr
;
Alam, Muhammad Mahtab
;
Le Moullec, Yannick
;
Jenihhin, Maksim
IEEE Access
2023
/
p. 70093−70109
https://doi.org/10.1109/ACCESS.2023.3293737
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
artikkel ajakirjas EST
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artikkel ajakirjas ENG
2
artikkel kogumikus EST
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artikkel kogumikus ENG
Edge-to-Fog collaborative computing in a swarm of drones
Rahbari, Dadmehr
;
Alam, Muhammad Mahtab
;
Le Moullec, Yannick
;
Jenihhin, Maksim
Advances in Model and Data Engineering in the Digitalization Era : MEDI 2021 International Workshops: DETECT, SIAS, CSMML, BIOC, HEDA, Tallinn, Estonia, June 21–23, 2021 : proceedings
2021
/
p. 78–87
https://doi.org/10.1007/978-3-030-87657-9_6
Conference Proceedings at Scopus
Article at Scopus
artikkel kogumikus EST
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artikkel kogumikus ENG
3
artikkel ajakirjas EST
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artikkel ajakirjas ENG
Fast and fair computation offloading management in a swarm of drones using a rating-based federated learning approach
Rahbari, Dadmehr
;
Alam, Muhammad Mahtab
;
Le Moullec, Yannick
;
Jenihhin, Maksim
IEEE Access
2021
/
p. 113832-113849
https://doi.org/10.1109/ACCESS.2021.3104117
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Article at Scopus
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Article at WOS
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Kirjeid leitud 3, kuvan
1 - 3
võtmesõna
215
1.
Federated learning
2.
federated learning (FL)
3.
active blended learning
4.
active learning
5.
active learning methods
6.
adversarial machine learning
7.
adversarial machine-learning
8.
algorithm controlling the learning process
9.
appetitive associative learning
10.
approach to learning
11.
Attitude to learning
12.
authoritarian learning
13.
automata learning
14.
automatic machine learning (autoML)
15.
BIM-enabled learning
16.
BIM-enabled learning environment
17.
blended learning
18.
business school as learning organization
19.
business school learning organization questionnaire (BSLOQ)
20.
business school learning rate dependence on GPD
21.
business school learning rate measurement instrument
22.
client learning
23.
Collaborative e-learning
24.
collaborative learning
25.
competence based learning
26.
competence learning
27.
competence-based learning
28.
competency based learning
29.
Component organised learning (COL)
30.
computer assisted language learning
31.
computer based learning
32.
computer-assisted language learning (CALL)
33.
cooperative reinforcement learning
34.
coping with online teaching and learning
35.
customer learning
36.
deep learning
37.
deep learning (DL)
38.
deep learning classifier
39.
deep learning model
40.
deep learning model quantization
41.
deep learning network
42.
deep reinforcement learning
43.
Deep reinforcing learning SDN
44.
Deep-learning
45.
deep-learning (DL)
46.
dictionary learning
47.
digital learning module
48.
Dimensions of Learning Organisation Questionnaire (DLOQ)
49.
distance learning
50.
distant learning
51.
distributed independent reinforcement learning
52.
double Q-learning
53.
effective teaching and learning
54.
e-learning
55.
e‐learning
56.
e-Learning course
57.
e-Learning database
58.
e-learning environment
59.
electronic learning
60.
embedded deep learning
61.
Emergency remote learning
62.
ensemble learning
63.
enterprising and entrepreneurial learning
64.
entrepreneurial learning
65.
entrepreneurial teaching and learning
66.
experiential learning
67.
flexible learning
68.
game based learning
69.
game-based learning
70.
graph machine learning
71.
guided in-service learning
72.
hands-on-learning
73.
history learning
74.
hybrid learning
75.
incremental learning
76.
inductive learning
77.
inductive learning algorithm
78.
interactive learning objects
79.
interdisciplinary learning
80.
interpretable machine learning
81.
inverse reinforcement learning
82.
investor learning
83.
iterative learning
84.
Learner-centered learning environment
85.
learning
86.
learning (artificial intelligence)
87.
learning activities
88.
learning adaptation in autonomous vehicles
89.
learning algorithm
90.
learning analysis
91.
learning analytics
92.
learning and experimentation
93.
learning and health outcomes
94.
learning and memory
95.
learning business school
96.
learning by teaching
97.
learning concept
98.
learning design
99.
learning difficulties
100.
Learning environment
101.
learning experience
102.
learning infrastructures
103.
Learning Lab
104.
learning management
105.
learning management system
106.
learning management systems
107.
learning methodology
108.
learning metrics
109.
learning models
110.
learning motivation
111.
learning objectives
112.
learning objects
113.
learning organization
114.
learning orientation
115.
learning outcomes
116.
learning process
117.
learning processes
118.
learning rate
119.
learning rate dependence on ownership form
120.
learning rate of organization
121.
learning region
122.
learning situation
123.
learning software agents
124.
learning styles
125.
learning systems
126.
learning technologies
127.
learning theories
128.
learning through the questionnaires
129.
learning university
130.
learning-to-rank
131.
lifelong learning
132.
machine learning
133.
machine learning (ML)
134.
machine learning algorithms
135.
machine learning approach
136.
Machine Learning Explainable model
137.
machine learning for environmental applications
138.
machine learning models
139.
machine learning systems
140.
machine-learning
141.
machine-learning predictive model
142.
mathematics students learning habits
143.
Meaningful learning
144.
measuring learning
145.
mobile learning
146.
model learning
147.
Multi-agent reinforcement learning
148.
mutual learning
149.
new learning models
150.
node embedding learning
151.
NREN e-learning
152.
on-device transfer learning
153.
online learning
154.
ontologies for learning systems
155.
ontology learning
156.
organisational learning
157.
organizational learning
158.
organizational learning measurement instruments
159.
organizational learning rate dependence on management
160.
organizational learning rate measurement
161.
outcome oriented learning
162.
Parkinson’s disease machine learning
163.
peer‐to‐peer learning group
164.
personalised learning
165.
policy learning
166.
problem-based learning
167.
Problem-based learning (PBL)
168.
project learning
169.
project-based learning
170.
Q-learning
171.
Q-learning algorithm
172.
query learning
173.
regional learning
174.
reinforcement learning
175.
Reinforcement Learning (RL)
176.
relative learning performance
177.
Remote learning
178.
research-oriented learning
179.
reusable learning objects
180.
robust machine learning
181.
scholarship of teaching and learning
182.
self learning software
183.
self learning system
184.
self-learning
185.
self-regulated learning
186.
semi-supervised learning
187.
small data machine learning
188.
smart learning
189.
smart learning environment
190.
social learning
191.
stochastic learning theory
192.
supervised learning
193.
supervised learning data
194.
supervised machine learning
195.
task based learning
196.
team learning
197.
Technological learning
198.
technology-enhanced learning
199.
the dimensions of the learning organisation
200.
the dimensions of the learning organization questionnaire (DLOQ)
201.
tools for interactive learning and teaching
202.
trans-disciplinary social-learning
203.
transfer learning
204.
true online reinforcement learning
205.
ubiquitous learning
206.
unsupervised learning
207.
unsupervised machine learning
208.
urban learning center
209.
value of learning
210.
web and computerbased learning
211.
Web and computer-based learning
212.
virtual learning environment
213.
virtual learning factory
214.
work-based learning
215.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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