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1
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
2
raamat
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024) ; vol. 4
2025
https://doi.org/10.1007/978-3-031-83520-9
raamat
3
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
raamat
4
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
raamat
Kirjeid leitud 4, kuvan
1 - 4
võtmesõna
415
1.
learning models
2.
machine learning models
3.
new learning models
4.
actor models
5.
adaptation models
6.
agent-based models
7.
aging models
8.
AI maturity models
9.
analytical models
10.
animal models
11.
atmosphere models
12.
bottom-up models
13.
BRT models
14.
business development models
15.
business models
16.
capability models
17.
categorical models of Petri nets
18.
channel models
19.
circular business models
20.
circular economy models
21.
climate models
22.
competence models
23.
computational models
24.
continuum models
25.
control fault models
26.
coupled wave-circulation-atmosphere models
27.
coupled models
28.
data models
29.
demonstration models
30.
didactical models
31.
discrete models
32.
disease models
33.
dq0 models
34.
DSL meta-models
35.
dynamic models
36.
dynamics models
37.
econometric models
38.
EMT models
39.
energy models
40.
enzyme-constrained models
41.
entrepreneurial role models
42.
estimation models
43.
excellence models
44.
factor models
45.
factor-augmented vector autoregressive models
46.
Faith-based governance models
47.
fault models
48.
feature space for taxonomy of models of interactive computation
49.
FEM Hertz contact and wear models
50.
FEM Models
51.
fetch-based models
52.
forecasting models
53.
fraud models
54.
frontier models
55.
functional models
56.
glass-box models
57.
goal models
58.
governance and ownership models
59.
habitat suitability models
60.
hierarchical service models
61.
hybrid models
62.
hydraulic models
63.
in vitro models
64.
input-output models
65.
input–output models
66.
interactive models
67.
interoperability and evolution of healthcare models and software systems
68.
inventory replenishment models
69.
language models
70.
Large Language Models
71.
large language models (LLMs)
72.
learner models
73.
levels of mental models
74.
linear mixed models
75.
linear models
76.
LOD3 models
77.
logic models
78.
logic models and simulation
79.
logistics competence models
80.
lower trophic level models
81.
LRA models
82.
Markov models
83.
mathematical models
84.
mathematical models for economic problems
85.
maturity models
86.
mental models
87.
meta-models
88.
metapopulation models
89.
models
90.
models for risk assessment
91.
models in psychology
92.
Models of computation
93.
multilingual models
94.
multimodal models
95.
multiple regression models
96.
multivariate GARCH models
97.
neural network models
98.
non-linear models
99.
non-stationary models
100.
numerical models
101.
ocean models
102.
optimization models
103.
prediction models
104.
predictive models
105.
pre-trained models
106.
price models
107.
probabilistic graphical models
108.
process models and modelling
109.
Public Mental Models
110.
Public Mental Models Framework
111.
radio propagation models
112.
regression models
113.
RMS models
114.
rock models
115.
role-models
116.
scaled-down models
117.
science-driven models
118.
second generation of tribology models
119.
sectoral models
120.
service models
121.
shared mental models
122.
simulation models
123.
smooth transition VAR models
124.
sparse models
125.
Spatial statistical models
126.
species distribution models
127.
SSL models
128.
stage and maturity models
129.
stage- and maturity models
130.
stage models
131.
state-space models
132.
static load models
133.
statistical prediction models
134.
structure models
135.
surface models
136.
surgery models
137.
sustainable business models
138.
Sustainable Business Models Interdependence Theory’s Principle Of Interaction
139.
sustainable entrepreneurial role models
140.
synthesis on hierarchical service models
141.
synthetic gravity models
142.
teaching models
143.
theoretical models
144.
thermal models
145.
time-averaged models
146.
top-down models
147.
trajectory models
148.
transformer models
149.
transformer-based models
150.
trust models in technology
151.
turbulence models
152.
wavelet models
153.
wind park models
154.
3D models
155.
active blended learning
156.
active learning
157.
active learning and engagement
158.
active learning methods
159.
adaptive learning
160.
adversarial machine learning
161.
adversarial machine-learning
162.
algorithm controlling the learning process
163.
appetitive associative learning
164.
approach to learning
165.
Artificial Intelligence in learning
166.
Attitude to learning
167.
authoritarian learning
168.
automata learning
169.
automatic machine learning (autoML)
170.
bayesian learning
171.
BIM-enabled learning
172.
BIM-enabled learning environment
173.
biophilic learning environments
174.
blended learning
175.
business school as learning organization
176.
business school learning organization questionnaire (BSLOQ)
177.
business school learning rate dependence on GPD
178.
business school learning rate measurement instrument
179.
challenge-based learning
180.
Challenge-Based Learning (CBL)
181.
city-to-city learning
182.
client learning
183.
Collaborative e-learning
184.
collaborative learning
185.
competence based learning
186.
competence learning
187.
competence-based learning
188.
competency based learning
189.
Component organised learning (COL)
190.
computer assisted language learning
191.
computer based learning
192.
computer-assisted language learning (CALL)
193.
context-aware learning system
194.
contrastive learning
195.
cooperative reinforcement learning
196.
coping with online teaching and learning
197.
customer learning
198.
data analytics and machine learning
199.
deep learning
200.
deep learning (DL)
201.
deep learning classifier
202.
deep learning method
203.
deep learning methods
204.
deep learning model
205.
deep learning model quantization
206.
deep learning network
207.
deep reinforcement learning
208.
Deep reinforcing learning SDN
209.
Deep-learning
210.
deep-learning (DL)
211.
dictionary learning
212.
digital learning module
213.
digital learning tool design development
214.
digital remote learning
215.
Dimensions of Learning Organisation Questionnaire (DLOQ)
216.
distance learning
217.
distant learning
218.
distributed independent reinforcement learning
219.
double Q-learning
220.
effective teaching and learning
221.
e-learning
222.
e‐learning
223.
e-Learning course
224.
e-Learning database
225.
e-learning environment
226.
electronic learning
227.
embedded deep learning
228.
Emergency remote learning
229.
ensemble learning
230.
enterprising and entrepreneurial learning
231.
entrepreneurial learning
232.
entrepreneurial teaching and learning
233.
ESG-learning
234.
experiential learning
235.
explainable machine learning
236.
Federated learning
237.
federated learning (FL)
238.
flexible learning
239.
game based learning
240.
game-based learning
241.
Gamified learning
242.
graph machine learning
243.
guided in-service learning
244.
hands-on learning
245.
hands-on-learning
246.
history learning
247.
horizontal federated learning
248.
human-centred learning
249.
hybrid learning
250.
Immersive Learning
251.
inclusive learning
252.
incremental learning
253.
inductive learning
254.
inductive learning algorithm
255.
interactive learning objects
256.
interdisciplinary learning
257.
interpretable machine learning
258.
inverse reinforcement learning
259.
investor learning
260.
iterative learning
261.
Kolb’s experiential learning cycle
262.
language learning
263.
Learner-centered learning environment
264.
learning
265.
learning (artificial intelligence)
266.
learning activities
267.
learning adaptation in autonomous vehicles
268.
learning algorithm
269.
learning analysis
270.
learning analytics
271.
learning and experimentation
272.
learning and health outcomes
273.
learning and memory
274.
learning business school
275.
learning by teaching
276.
learning concept
277.
learning content
278.
learning design
279.
learning difficulties
280.
Learning environment
281.
learning experience
282.
learning factory
283.
Learning from Demonstration
284.
learning infrastructures
285.
Learning Lab
286.
learning management
287.
learning management system
288.
learning management systems
289.
learning methodology
290.
learning metrics
291.
learning motivation
292.
learning objectives
293.
learning objects
294.
learning organization
295.
learning orientation
296.
learning outcomes
297.
learning process
298.
learning processes
299.
learning rate
300.
learning rate dependence on ownership form
301.
learning rate of organization
302.
learning region
303.
learning situation
304.
learning software agents
305.
learning styles
306.
learning systems
307.
learning technologies
308.
learning theories
309.
learning through the questionnaires
310.
learning university
311.
learning-to-rank
312.
lifelong learning
313.
long-short term learning
314.
machine learning
315.
machine learning (ML)
316.
machine learning algorithms
317.
machine learning applications in power systems
318.
machine learning approach
319.
Machine Learning Explainable model
320.
machine learning for environmental applications
321.
machine learning systems
322.
machine-learning
323.
machine-learning control
324.
machine-learning predictive model
325.
mathematics students learning habits
326.
Meaningful learning
327.
measuring learning
328.
mobile learning
329.
model learning
330.
Multi-agent deep reinforcement learning
331.
Multi-agent reinforcement learning
332.
multi-task learning
333.
mutual learning
334.
node embedding learning
335.
NREN e-learning
336.
on-device transfer learning
337.
online distance learning
338.
online learning
339.
ontologies for learning systems
340.
ontology learning
341.
Open Learning Resources (OLR)
342.
organisational learning
343.
organizational learning
344.
organizational learning measurement instruments
345.
organizational learning rate dependence on management
346.
organizational learning rate measurement
347.
outcome oriented learning
348.
Parkinson’s disease machine learning
349.
peer‐to‐peer learning group
350.
personalised learning
351.
personalized learning
352.
policy learning
353.
probability-informed machine learning
354.
problem-based learning
355.
Problem-based learning (PBL)
356.
project learning
357.
project-based learning
358.
Q-learning
359.
Q-learning algorithm
360.
query learning
361.
regional learning
362.
reinforcement learning
363.
Reinforcement Learning (RL)
364.
relative learning performance
365.
Remote learning
366.
research-oriented learning
367.
reusable learning objects
368.
robust machine learning
369.
scholarship of teaching and learning
370.
second language learning
371.
self learning software
372.
self learning system
373.
self-learning
374.
self-regulated learning
375.
semi-supervised learning
376.
sequence of learning activities
377.
sequence to sequence learning
378.
sequential learning
379.
SIS problem, learning with errors
380.
small data machine learning
381.
smart learning
382.
smart learning environment
383.
social learning
384.
socio-emotional learning
385.
Statistical Machine learning
386.
stochastic learning theory
387.
student centred learning
388.
supervised contrastive learning
389.
supervised learning
390.
supervised learning data
391.
supervised machine learning
392.
synchronous hybrid learning
393.
zero-shot learning
394.
task based learning
395.
team learning
396.
Technological learning
397.
technology-enhanced learning
398.
the dimensions of the learning organisation
399.
the dimensions of the learning organization questionnaire (DLOQ)
400.
tools for interactive learning and teaching
401.
trans-disciplinary social-learning
402.
transfer learning
403.
true online reinforcement learning
404.
ubiquitous learning
405.
unsupervised learning
406.
unsupervised machine learning
407.
urban learning center
408.
value of learning
409.
web and computerbased learning
410.
Web and computer-based learning
411.
virtual collaborative learning environment (VCLE)
412.
virtual learning environment
413.
virtual learning factory
414.
work-based learning
415.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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