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lifelong learning (võtmesõna)
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1
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
2
artikkel ajakirjas
Enhancing post-disaster reconstruction capacity through lifelong learning in higher education
Thayaparan, Menana
;
Siriwardena, Mohan
;
Lill, Irene
Disaster prevention and management
2015
/
p. 338-354 : ill
http://dx.doi.org/10.1108/DPM-11-2014-0239
artikkel ajakirjas
3
artikkel kogumikus
Learner perceptions of construction industry knowledge and skills requirements
Witt, Emlyn David Qivitoq
;
Lill, Irene
Recent Researches in Social Science, Digital Convergence, Manufacturing and Tourism : International Conference on Social Science, Social Economy and Digital Convergence (IC-SSSE-DC ´11) : International Conference on Manufacturing, Commerce, Tourism and Services (ICM-CTS ´11) : Lanzarote, Canary Islands, Spain, May 27-29, 2011
2011
/
p. 93-98
artikkel kogumikus
4
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
raamat
5
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
raamat
6
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning logistics from MOOCs: an ample teaching cacophony
Niine, Tarvo
;
Cordova, Miguel
;
Cantoni, Franca
;
Küttim, Merle
Eighth International Conference on Higher Education Advances
2022
/
p. 857-864
https://doi.org/10.4995/HEAd22.2022.14650
http://ocs.editorial.upv.es/index.php/HEAD/HEAd22/paper/view/14650
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
7
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning to program with Lego Mindstorms - difference between K-12 students and adults
Umbleja, Kadri
Teaching and Learning in a Digital World : proceedings of the 20th International Conference on Interactive Collaborative Learning. Volume 2
2018
/
p. 447-458
https://link.springer.com/chapter/10.1007/978-3-319-73204-6_49
https://doi.org/10.1007/978-3-319-73204-6_49
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
8
artikkel ajakirjas
Lifelong learners in engineering education – students’ perspectives
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of education and information technologies
2012
/
p. 9-16 : ill
https://www.academia.edu/67465730/Lifelong_Learners_in_Engineering_Education_Students_Perspectives
artikkel ajakirjas
9
artikkel ajakirjas
Towards a framework for closer university-industry collaboration in educating built environment professionals
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of strategic property management
2013
/
p. 114-132 : ill
artikkel ajakirjas
Kirjeid leitud 9, kuvan
1 - 9
võtmesõna
215
1.
lifelong learning
2.
active blended learning
3.
active learning
4.
active learning methods
5.
adversarial machine learning
6.
adversarial machine-learning
7.
algorithm controlling the learning process
8.
appetitive associative learning
9.
approach to learning
10.
Attitude to learning
11.
authoritarian learning
12.
automata learning
13.
automatic machine learning (autoML)
14.
BIM-enabled learning
15.
BIM-enabled learning environment
16.
blended learning
17.
business school as learning organization
18.
business school learning organization questionnaire (BSLOQ)
19.
business school learning rate dependence on GPD
20.
business school learning rate measurement instrument
21.
client learning
22.
Collaborative e-learning
23.
collaborative learning
24.
competence based learning
25.
competence learning
26.
competence-based learning
27.
competency based learning
28.
Component organised learning (COL)
29.
computer assisted language learning
30.
computer based learning
31.
computer-assisted language learning (CALL)
32.
cooperative reinforcement learning
33.
coping with online teaching and learning
34.
customer learning
35.
deep learning
36.
deep learning (DL)
37.
deep learning classifier
38.
deep learning model
39.
deep learning model quantization
40.
deep learning network
41.
deep reinforcement learning
42.
Deep reinforcing learning SDN
43.
Deep-learning
44.
deep-learning (DL)
45.
dictionary learning
46.
digital learning module
47.
Dimensions of Learning Organisation Questionnaire (DLOQ)
48.
distance learning
49.
distant learning
50.
distributed independent reinforcement learning
51.
double Q-learning
52.
effective teaching and learning
53.
e-learning
54.
e‐learning
55.
e-Learning course
56.
e-Learning database
57.
e-learning environment
58.
electronic learning
59.
embedded deep learning
60.
Emergency remote learning
61.
ensemble learning
62.
enterprising and entrepreneurial learning
63.
entrepreneurial learning
64.
entrepreneurial teaching and learning
65.
experiential learning
66.
Federated learning
67.
federated learning (FL)
68.
flexible learning
69.
game based learning
70.
game-based learning
71.
graph machine learning
72.
guided in-service learning
73.
hands-on-learning
74.
history learning
75.
hybrid learning
76.
incremental learning
77.
inductive learning
78.
inductive learning algorithm
79.
interactive learning objects
80.
interdisciplinary learning
81.
interpretable machine learning
82.
inverse reinforcement learning
83.
investor learning
84.
iterative learning
85.
Learner-centered learning environment
86.
learning
87.
learning (artificial intelligence)
88.
learning activities
89.
learning adaptation in autonomous vehicles
90.
learning algorithm
91.
learning analysis
92.
learning analytics
93.
learning and experimentation
94.
learning and health outcomes
95.
learning and memory
96.
learning business school
97.
learning by teaching
98.
learning concept
99.
learning design
100.
learning difficulties
101.
Learning environment
102.
learning experience
103.
learning infrastructures
104.
Learning Lab
105.
learning management
106.
learning management system
107.
learning management systems
108.
learning methodology
109.
learning metrics
110.
learning models
111.
learning motivation
112.
learning objectives
113.
learning objects
114.
learning organization
115.
learning orientation
116.
learning outcomes
117.
learning process
118.
learning processes
119.
learning rate
120.
learning rate dependence on ownership form
121.
learning rate of organization
122.
learning region
123.
learning situation
124.
learning software agents
125.
learning styles
126.
learning systems
127.
learning technologies
128.
learning theories
129.
learning through the questionnaires
130.
learning university
131.
learning-to-rank
132.
machine learning
133.
machine learning (ML)
134.
machine learning algorithms
135.
machine learning approach
136.
Machine Learning Explainable model
137.
machine learning for environmental applications
138.
machine learning models
139.
machine learning systems
140.
machine-learning
141.
machine-learning predictive model
142.
mathematics students learning habits
143.
Meaningful learning
144.
measuring learning
145.
mobile learning
146.
model learning
147.
Multi-agent reinforcement learning
148.
mutual learning
149.
new learning models
150.
node embedding learning
151.
NREN e-learning
152.
on-device transfer learning
153.
online learning
154.
ontologies for learning systems
155.
ontology learning
156.
organisational learning
157.
organizational learning
158.
organizational learning measurement instruments
159.
organizational learning rate dependence on management
160.
organizational learning rate measurement
161.
outcome oriented learning
162.
Parkinson’s disease machine learning
163.
peer‐to‐peer learning group
164.
personalised learning
165.
policy learning
166.
problem-based learning
167.
Problem-based learning (PBL)
168.
project learning
169.
project-based learning
170.
Q-learning
171.
Q-learning algorithm
172.
query learning
173.
regional learning
174.
reinforcement learning
175.
Reinforcement Learning (RL)
176.
relative learning performance
177.
Remote learning
178.
research-oriented learning
179.
reusable learning objects
180.
robust machine learning
181.
scholarship of teaching and learning
182.
self learning software
183.
self learning system
184.
self-learning
185.
self-regulated learning
186.
semi-supervised learning
187.
small data machine learning
188.
smart learning
189.
smart learning environment
190.
social learning
191.
stochastic learning theory
192.
supervised learning
193.
supervised learning data
194.
supervised machine learning
195.
task based learning
196.
team learning
197.
Technological learning
198.
technology-enhanced learning
199.
the dimensions of the learning organisation
200.
the dimensions of the learning organization questionnaire (DLOQ)
201.
tools for interactive learning and teaching
202.
trans-disciplinary social-learning
203.
transfer learning
204.
true online reinforcement learning
205.
ubiquitous learning
206.
unsupervised learning
207.
unsupervised machine learning
208.
urban learning center
209.
value of learning
210.
web and computerbased learning
211.
Web and computer-based learning
212.
virtual learning environment
213.
virtual learning factory
214.
work-based learning
215.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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