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lifelong learning (võtmesõna)
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1
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
2
artikkel ajakirjas
Enhancing post-disaster reconstruction capacity through lifelong learning in higher education
Thayaparan, Menana
;
Siriwardena, Mohan
;
Lill, Irene
Disaster prevention and management
2015
/
p. 338-354 : ill
http://dx.doi.org/10.1108/DPM-11-2014-0239
artikkel ajakirjas
3
artikkel kogumikus
Learner perceptions of construction industry knowledge and skills requirements
Witt, Emlyn David Qivitoq
;
Lill, Irene
Recent Researches in Social Science, Digital Convergence, Manufacturing and Tourism : International Conference on Social Science, Social Economy and Digital Convergence (IC-SSSE-DC ´11) : International Conference on Manufacturing, Commerce, Tourism and Services (ICM-CTS ´11) : Lanzarote, Canary Islands, Spain, May 27-29, 2011
2011
/
p. 93-98
artikkel kogumikus
4
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
raamat
5
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
raamat
6
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning logistics from MOOCs: an ample teaching cacophony
Niine, Tarvo
;
Cordova, Miguel
;
Cantoni, Franca
;
Küttim, Merle
Eighth International Conference on Higher Education Advances
2022
/
p. 857-864
https://doi.org/10.4995/HEAd22.2022.14650
http://ocs.editorial.upv.es/index.php/HEAD/HEAd22/paper/view/14650
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
7
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning to program with Lego Mindstorms - difference between K-12 students and adults
Umbleja, Kadri
Teaching and Learning in a Digital World : proceedings of the 20th International Conference on Interactive Collaborative Learning. Volume 2
2018
/
p. 447-458
https://link.springer.com/chapter/10.1007/978-3-319-73204-6_49
https://doi.org/10.1007/978-3-319-73204-6_49
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
8
artikkel ajakirjas
Lifelong learners in engineering education – students’ perspectives
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of education and information technologies
2012
/
p. 9-16 : ill
https://www.academia.edu/67465730/Lifelong_Learners_in_Engineering_Education_Students_Perspectives
artikkel ajakirjas
9
artikkel ajakirjas
Towards a framework for closer university-industry collaboration in educating built environment professionals
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of strategic property management
2013
/
p. 114-132 : ill
artikkel ajakirjas
Kirjeid leitud 9, kuvan
1 - 9
võtmesõna
219
1.
lifelong learning
2.
active blended learning
3.
active learning
4.
active learning methods
5.
adversarial machine learning
6.
adversarial machine-learning
7.
algorithm controlling the learning process
8.
appetitive associative learning
9.
approach to learning
10.
Attitude to learning
11.
authoritarian learning
12.
automata learning
13.
automatic machine learning (autoML)
14.
BIM-enabled learning
15.
BIM-enabled learning environment
16.
blended learning
17.
business school as learning organization
18.
business school learning organization questionnaire (BSLOQ)
19.
business school learning rate dependence on GPD
20.
business school learning rate measurement instrument
21.
client learning
22.
Collaborative e-learning
23.
collaborative learning
24.
competence based learning
25.
competence learning
26.
competence-based learning
27.
competency based learning
28.
Component organised learning (COL)
29.
computer assisted language learning
30.
computer based learning
31.
computer-assisted language learning (CALL)
32.
cooperative reinforcement learning
33.
coping with online teaching and learning
34.
customer learning
35.
deep learning
36.
deep learning (DL)
37.
deep learning classifier
38.
deep learning model
39.
deep learning model quantization
40.
deep learning network
41.
deep reinforcement learning
42.
Deep reinforcing learning SDN
43.
Deep-learning
44.
deep-learning (DL)
45.
dictionary learning
46.
digital learning module
47.
digital remote learning
48.
Dimensions of Learning Organisation Questionnaire (DLOQ)
49.
distance learning
50.
distant learning
51.
distributed independent reinforcement learning
52.
double Q-learning
53.
effective teaching and learning
54.
e-learning
55.
e‐learning
56.
e-Learning course
57.
e-Learning database
58.
e-learning environment
59.
electronic learning
60.
embedded deep learning
61.
Emergency remote learning
62.
ensemble learning
63.
enterprising and entrepreneurial learning
64.
entrepreneurial learning
65.
entrepreneurial teaching and learning
66.
experiential learning
67.
Federated learning
68.
federated learning (FL)
69.
flexible learning
70.
game based learning
71.
game-based learning
72.
graph machine learning
73.
guided in-service learning
74.
hands-on-learning
75.
history learning
76.
hybrid learning
77.
incremental learning
78.
inductive learning
79.
inductive learning algorithm
80.
interactive learning objects
81.
interdisciplinary learning
82.
interpretable machine learning
83.
inverse reinforcement learning
84.
investor learning
85.
iterative learning
86.
Kolb’s experiential learning cycle
87.
Learner-centered learning environment
88.
learning
89.
learning (artificial intelligence)
90.
learning activities
91.
learning adaptation in autonomous vehicles
92.
learning algorithm
93.
learning analysis
94.
learning analytics
95.
learning and experimentation
96.
learning and health outcomes
97.
learning and memory
98.
learning business school
99.
learning by teaching
100.
learning concept
101.
learning design
102.
learning difficulties
103.
Learning environment
104.
learning experience
105.
learning infrastructures
106.
Learning Lab
107.
learning management
108.
learning management system
109.
learning management systems
110.
learning methodology
111.
learning metrics
112.
learning models
113.
learning motivation
114.
learning objectives
115.
learning objects
116.
learning organization
117.
learning orientation
118.
learning outcomes
119.
learning process
120.
learning processes
121.
learning rate
122.
learning rate dependence on ownership form
123.
learning rate of organization
124.
learning region
125.
learning situation
126.
learning software agents
127.
learning styles
128.
learning systems
129.
learning technologies
130.
learning theories
131.
learning through the questionnaires
132.
learning university
133.
learning-to-rank
134.
machine learning
135.
machine learning (ML)
136.
machine learning algorithms
137.
machine learning approach
138.
Machine Learning Explainable model
139.
machine learning for environmental applications
140.
machine learning models
141.
machine learning systems
142.
machine-learning
143.
machine-learning predictive model
144.
mathematics students learning habits
145.
Meaningful learning
146.
measuring learning
147.
mobile learning
148.
model learning
149.
Multi-agent reinforcement learning
150.
mutual learning
151.
new learning models
152.
node embedding learning
153.
NREN e-learning
154.
on-device transfer learning
155.
online learning
156.
ontologies for learning systems
157.
ontology learning
158.
organisational learning
159.
organizational learning
160.
organizational learning measurement instruments
161.
organizational learning rate dependence on management
162.
organizational learning rate measurement
163.
outcome oriented learning
164.
Parkinson’s disease machine learning
165.
peer‐to‐peer learning group
166.
personalised learning
167.
policy learning
168.
problem-based learning
169.
Problem-based learning (PBL)
170.
project learning
171.
project-based learning
172.
Q-learning
173.
Q-learning algorithm
174.
query learning
175.
regional learning
176.
reinforcement learning
177.
Reinforcement Learning (RL)
178.
relative learning performance
179.
Remote learning
180.
research-oriented learning
181.
reusable learning objects
182.
robust machine learning
183.
scholarship of teaching and learning
184.
self learning software
185.
self learning system
186.
self-learning
187.
self-regulated learning
188.
semi-supervised learning
189.
small data machine learning
190.
smart learning
191.
smart learning environment
192.
social learning
193.
stochastic learning theory
194.
supervised learning
195.
supervised learning data
196.
supervised machine learning
197.
zero-shot learning
198.
task based learning
199.
team learning
200.
Technological learning
201.
technology-enhanced learning
202.
the dimensions of the learning organisation
203.
the dimensions of the learning organization questionnaire (DLOQ)
204.
tools for interactive learning and teaching
205.
trans-disciplinary social-learning
206.
transfer learning
207.
true online reinforcement learning
208.
ubiquitous learning
209.
unsupervised learning
210.
unsupervised machine learning
211.
urban learning center
212.
value of learning
213.
web and computerbased learning
214.
Web and computer-based learning
215.
virtual collaborative learning environment (VCLE)
216.
virtual learning environment
217.
virtual learning factory
218.
work-based learning
219.
workplace learning
autor
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ELIXIR Machine Learning Focus Group
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1.
UNDP Urban Learning Center
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