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1
artikkel kogumikus
Contemporary teaching methods as the basis of the curriculum for technical teacher training at Tallinn University of Technology
Rüütmann, Tiia
;
Vanaveski, Jüri
38th IGIP Symposium - Q2 of E2 (Quality and Quantity of Engineering Education) : 6-9 September 2009, Graz, Austria : book of abstracts+CD
2009
/
p. 139-142
artikkel kogumikus
2
artikkel ajakirjas
Contemporary teaching methods emphasizing conceptual understanding adapted for engineering education at Estonian Centre for Engineering Pedagogy
Rüütmann, Tiia
;
Vanaveski, Jüri
Problems of education in the 21st Century
2009
/
p. 159-170
artikkel ajakirjas
3
artikkel ajakirjas
Rethinking effective teaching and learning for the design of efficient curriculum for technical teachers
Rüütmann, Tiia
;
Kipper, Hants
International journal of engineering pedagogy
2013
/
p. 44-51
artikkel ajakirjas
4
artikkel kogumikus
Rethinking effective teaching and learning for the design of efficient curriculum for technical teachers [Electronic resource]
Rüütmann, Tiia
;
Kipper, Hants
2012 15th International Conference on Interactive Collaborative Learning (ICL) : Villach, Austria 26–28 September 2012
2012
/
9 p. [CD-ROM]
https://www.researchgate.net/publication/269270182_Rethinking_Effective_Teaching_and_Learning_for_the_Design_of_Efficient_Curriculum_for_Technical_Teachers
artikkel kogumikus
Kirjeid leitud 4, kuvan
1 - 4
võtmesõna
224
1.
learning styles
2.
administrative styles
3.
active blended learning
4.
active learning
5.
active learning methods
6.
adversarial machine learning
7.
adversarial machine-learning
8.
algorithm controlling the learning process
9.
appetitive associative learning
10.
approach to learning
11.
Attitude to learning
12.
authoritarian learning
13.
automata learning
14.
automatic machine learning (autoML)
15.
BIM-enabled learning
16.
BIM-enabled learning environment
17.
blended learning
18.
business school as learning organization
19.
business school learning organization questionnaire (BSLOQ)
20.
business school learning rate dependence on GPD
21.
business school learning rate measurement instrument
22.
challenge-based learning
23.
client learning
24.
Collaborative e-learning
25.
collaborative learning
26.
competence based learning
27.
competence learning
28.
competence-based learning
29.
competency based learning
30.
Component organised learning (COL)
31.
computer assisted language learning
32.
computer based learning
33.
computer-assisted language learning (CALL)
34.
cooperative reinforcement learning
35.
coping with online teaching and learning
36.
customer learning
37.
deep learning
38.
deep learning (DL)
39.
deep learning classifier
40.
deep learning model
41.
deep learning model quantization
42.
deep learning network
43.
deep reinforcement learning
44.
Deep reinforcing learning SDN
45.
Deep-learning
46.
deep-learning (DL)
47.
dictionary learning
48.
digital learning module
49.
digital remote learning
50.
Dimensions of Learning Organisation Questionnaire (DLOQ)
51.
distance learning
52.
distant learning
53.
distributed independent reinforcement learning
54.
double Q-learning
55.
effective teaching and learning
56.
e-learning
57.
e‐learning
58.
e-Learning course
59.
e-Learning database
60.
e-learning environment
61.
electronic learning
62.
embedded deep learning
63.
Emergency remote learning
64.
ensemble learning
65.
enterprising and entrepreneurial learning
66.
entrepreneurial learning
67.
entrepreneurial teaching and learning
68.
ESG-learning
69.
experiential learning
70.
Federated learning
71.
federated learning (FL)
72.
flexible learning
73.
game based learning
74.
game-based learning
75.
graph machine learning
76.
guided in-service learning
77.
hands-on-learning
78.
history learning
79.
horizontal federated learning
80.
hybrid learning
81.
incremental learning
82.
inductive learning
83.
inductive learning algorithm
84.
interactive learning objects
85.
interdisciplinary learning
86.
interpretable machine learning
87.
inverse reinforcement learning
88.
investor learning
89.
iterative learning
90.
Kolb’s experiential learning cycle
91.
language learning
92.
Learner-centered learning environment
93.
learning
94.
learning (artificial intelligence)
95.
learning activities
96.
learning adaptation in autonomous vehicles
97.
learning algorithm
98.
learning analysis
99.
learning analytics
100.
learning and experimentation
101.
learning and health outcomes
102.
learning and memory
103.
learning business school
104.
learning by teaching
105.
learning concept
106.
learning design
107.
learning difficulties
108.
Learning environment
109.
learning experience
110.
learning infrastructures
111.
Learning Lab
112.
learning management
113.
learning management system
114.
learning management systems
115.
learning methodology
116.
learning metrics
117.
learning models
118.
learning motivation
119.
learning objectives
120.
learning objects
121.
learning organization
122.
learning orientation
123.
learning outcomes
124.
learning process
125.
learning processes
126.
learning rate
127.
learning rate dependence on ownership form
128.
learning rate of organization
129.
learning region
130.
learning situation
131.
learning software agents
132.
learning systems
133.
learning technologies
134.
learning theories
135.
learning through the questionnaires
136.
learning university
137.
learning-to-rank
138.
lifelong learning
139.
machine learning
140.
machine learning (ML)
141.
machine learning algorithms
142.
machine learning approach
143.
Machine Learning Explainable model
144.
machine learning for environmental applications
145.
machine learning models
146.
machine learning systems
147.
machine-learning
148.
machine-learning predictive model
149.
mathematics students learning habits
150.
Meaningful learning
151.
measuring learning
152.
mobile learning
153.
model learning
154.
Multi-agent reinforcement learning
155.
mutual learning
156.
new learning models
157.
node embedding learning
158.
NREN e-learning
159.
on-device transfer learning
160.
online learning
161.
ontologies for learning systems
162.
ontology learning
163.
organisational learning
164.
organizational learning
165.
organizational learning measurement instruments
166.
organizational learning rate dependence on management
167.
organizational learning rate measurement
168.
outcome oriented learning
169.
Parkinson’s disease machine learning
170.
peer‐to‐peer learning group
171.
personalised learning
172.
policy learning
173.
problem-based learning
174.
Problem-based learning (PBL)
175.
project learning
176.
project-based learning
177.
Q-learning
178.
Q-learning algorithm
179.
query learning
180.
regional learning
181.
reinforcement learning
182.
Reinforcement Learning (RL)
183.
relative learning performance
184.
Remote learning
185.
research-oriented learning
186.
reusable learning objects
187.
robust machine learning
188.
scholarship of teaching and learning
189.
self learning software
190.
self learning system
191.
self-learning
192.
self-regulated learning
193.
semi-supervised learning
194.
small data machine learning
195.
smart learning
196.
smart learning environment
197.
social learning
198.
stochastic learning theory
199.
supervised learning
200.
supervised learning data
201.
supervised machine learning
202.
zero-shot learning
203.
task based learning
204.
team learning
205.
Technological learning
206.
technology-enhanced learning
207.
the dimensions of the learning organisation
208.
the dimensions of the learning organization questionnaire (DLOQ)
209.
tools for interactive learning and teaching
210.
trans-disciplinary social-learning
211.
transfer learning
212.
true online reinforcement learning
213.
ubiquitous learning
214.
unsupervised learning
215.
unsupervised machine learning
216.
urban learning center
217.
value of learning
218.
web and computerbased learning
219.
Web and computer-based learning
220.
virtual collaborative learning environment (VCLE)
221.
virtual learning environment
222.
virtual learning factory
223.
work-based learning
224.
workplace learning
autor
1
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ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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