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artikkel kogumikus
Expectations of software development practitioners for non-technical clients
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and information systems VIII : selected papers from the Eleventh International Baltic Conference, DB&IS 2014
2014
/
p. 317-330 : ill
artikkel kogumikus
2
artikkel kogumikus
Perceptions of software development practitioners on client learning
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and Information Systems : proceedings of the 11th International Baltic Conference, Baltic DB&IS 2014 : Tallinn, Estonia, 8-11 June, 2014
2014
/
p. 397-406
artikkel kogumikus
Kirjeid leitud 2, kuvan
1 - 2
võtmesõna
220
1.
client learning
2.
client
3.
client firm performance
4.
client participation
5.
client-vendor relationship
6.
client-vendor relationship in software development
7.
active blended learning
8.
active learning
9.
active learning methods
10.
adversarial machine learning
11.
adversarial machine-learning
12.
algorithm controlling the learning process
13.
appetitive associative learning
14.
approach to learning
15.
Attitude to learning
16.
authoritarian learning
17.
automata learning
18.
automatic machine learning (autoML)
19.
BIM-enabled learning
20.
BIM-enabled learning environment
21.
blended learning
22.
business school as learning organization
23.
business school learning organization questionnaire (BSLOQ)
24.
business school learning rate dependence on GPD
25.
business school learning rate measurement instrument
26.
Collaborative e-learning
27.
collaborative learning
28.
competence based learning
29.
competence learning
30.
competence-based learning
31.
competency based learning
32.
Component organised learning (COL)
33.
computer assisted language learning
34.
computer based learning
35.
computer-assisted language learning (CALL)
36.
cooperative reinforcement learning
37.
coping with online teaching and learning
38.
customer learning
39.
deep learning
40.
deep learning (DL)
41.
deep learning classifier
42.
deep learning model
43.
deep learning model quantization
44.
deep learning network
45.
deep reinforcement learning
46.
Deep reinforcing learning SDN
47.
Deep-learning
48.
deep-learning (DL)
49.
dictionary learning
50.
digital learning module
51.
Dimensions of Learning Organisation Questionnaire (DLOQ)
52.
distance learning
53.
distant learning
54.
distributed independent reinforcement learning
55.
double Q-learning
56.
effective teaching and learning
57.
e-learning
58.
e‐learning
59.
e-Learning course
60.
e-Learning database
61.
e-learning environment
62.
electronic learning
63.
embedded deep learning
64.
Emergency remote learning
65.
ensemble learning
66.
enterprising and entrepreneurial learning
67.
entrepreneurial learning
68.
entrepreneurial teaching and learning
69.
experiential learning
70.
False data injection attack; Machine learning; Matlab; Python; State estimation; Sudden load change
71.
Federated learning
72.
federated learning (FL)
73.
flexible learning
74.
game based learning
75.
game-based learning
76.
graph machine learning
77.
guided in-service learning
78.
hands-on-learning
79.
history learning
80.
hybrid learning
81.
incremental learning
82.
inductive learning
83.
inductive learning algorithm
84.
interactive learning objects
85.
interdisciplinary learning
86.
interpretable machine learning
87.
inverse reinforcement learning
88.
investor learning
89.
iterative learning
90.
Learner-centered learning environment
91.
learning
92.
learning (artificial intelligence)
93.
learning activities
94.
learning adaptation in autonomous vehicles
95.
learning algorithm
96.
learning analysis
97.
learning analytics
98.
learning and experimentation
99.
learning and health outcomes
100.
learning and memory
101.
learning business school
102.
learning by teaching
103.
learning concept
104.
learning design
105.
learning difficulties
106.
Learning environment
107.
learning experience
108.
learning infrastructures
109.
Learning Lab
110.
learning management
111.
learning management system
112.
learning management systems
113.
learning methodology
114.
learning metrics
115.
learning models
116.
learning motivation
117.
learning objectives
118.
learning objects
119.
learning organization
120.
learning orientation
121.
learning outcomes
122.
learning process
123.
learning processes
124.
learning rate
125.
learning rate dependence on ownership form
126.
learning rate of organization
127.
learning region
128.
learning situation
129.
learning software agents
130.
learning styles
131.
learning systems
132.
learning technologies
133.
learning theories
134.
learning through the questionnaires
135.
learning university
136.
learning-to-rank
137.
lifelong learning
138.
machine learning
139.
machine learning (ML)
140.
machine learning algorithms
141.
machine learning approach
142.
Machine Learning Explainable model
143.
machine learning for environmental applications
144.
machine learning models
145.
machine learning systems
146.
machine-learning
147.
machine-learning predictive model
148.
mathematics students learning habits
149.
Meaningful learning
150.
measuring learning
151.
mobile learning
152.
model learning
153.
Multi-agent reinforcement learning
154.
mutual learning
155.
new learning models
156.
node embedding learning
157.
NREN e-learning
158.
on-device transfer learning
159.
online learning
160.
ontologies for learning systems
161.
ontology learning
162.
organisational learning
163.
organizational learning
164.
organizational learning measurement instruments
165.
organizational learning rate dependence on management
166.
organizational learning rate measurement
167.
outcome oriented learning
168.
Parkinson’s disease machine learning
169.
peer‐to‐peer learning group
170.
personalised learning
171.
policy learning
172.
problem-based learning
173.
Problem-based learning (PBL)
174.
project learning
175.
project-based learning
176.
Q-learning
177.
Q-learning algorithm
178.
query learning
179.
regional learning
180.
reinforcement learning
181.
Reinforcement Learning (RL)
182.
relative learning performance
183.
Remote learning
184.
research-oriented learning
185.
reusable learning objects
186.
robust machine learning
187.
scholarship of teaching and learning
188.
self learning software
189.
self learning system
190.
self-learning
191.
self-regulated learning
192.
semi-supervised learning
193.
small data machine learning
194.
smart learning
195.
smart learning environment
196.
social learning
197.
stochastic learning theory
198.
supervised learning
199.
supervised learning data
200.
supervised machine learning
201.
task based learning
202.
team learning
203.
Technological learning
204.
the dimensions of the learning organisation
205.
the dimensions of the learning organization questionnaire (DLOQ)
206.
tools for interactive learning and teaching
207.
trans-disciplinary social-learning
208.
transfer learning
209.
true online reinforcement learning
210.
ubiquitous learning
211.
unsupervised learning
212.
unsupervised machine learning
213.
urban learning center
214.
value of learning
215.
web and computerbased learning
216.
Web and computer-based learning
217.
virtual learning environment
218.
virtual learning factory
219.
work-based learning
220.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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