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1
artikkel kogumikus EST
/
artikkel kogumikus ENG
Design and pilot implementation of telepresence robots in higher education courses
Kasuk, Tiina
;
Leoste, Janika
;
Savova, Aleksandra
;
Andjic Branko
;
Fenyvesi, Kristof
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL2024), Volume 4
2025
/
p. 253-264
https://link.springer.com/chapter/10.1007/978-3-031-83520-9_25
https://doi.org/10.1007/978-3-031-83520-9_25
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
From distance learning to embodied hybrid education : The evolution of access and the role of telepresence robots in sustainable pedagogical development
Kasuk, Tiina
2nd International Conference on Trends and Challenges in Digital Education (DETC 2025) : Book of Abstracts
2025
/
p. 24
https://doi.org/10.5281/zenodo.17478797
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
3
artikkel kogumikus EST
/
artikkel kogumikus ENG
Pedagogical guidelines for telepresence robots users: a pilot
Kasuk, Tiina
;
Leoste, Janika
;
Fenyvesi, Kristof
;
Anđić, Branko
;
Heidmets, Mati
Social robots in education : how to effectively introduce social robotsinto classrooms
2025
/
p. 249-278
https://link.springer.com/chapter/10.1007/978-3-031-82915-4_11
https://doi.org/10.1007/978-3-031-82915-4_11
Article collection metrics at Scopus
Book chapter
artikkel kogumikus EST
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artikkel kogumikus ENG
Kirjeid leitud 3, kuvan
1 - 3
võtmesõna
267
1.
inclusive learning
2.
inclusive education
3.
inclusive educational environment
4.
inclusive pedagogy
5.
inclusive planning
6.
active blended learning
7.
active learning
8.
active learning and engagement
9.
active learning methods
10.
adaptive learning
11.
adversarial machine learning
12.
adversarial machine-learning
13.
algorithm controlling the learning process
14.
appetitive associative learning
15.
approach to learning
16.
Artificial Intelligence in learning
17.
Attitude to learning
18.
authoritarian learning
19.
automata learning
20.
automatic machine learning (autoML)
21.
bayesian learning
22.
BIM-enabled learning
23.
BIM-enabled learning environment
24.
biophilic learning environments
25.
blended learning
26.
business school as learning organization
27.
business school learning organization questionnaire (BSLOQ)
28.
business school learning rate dependence on GPD
29.
business school learning rate measurement instrument
30.
challenge-based learning
31.
Challenge-Based Learning (CBL)
32.
city-to-city learning
33.
client learning
34.
Collaborative e-learning
35.
collaborative learning
36.
competence based learning
37.
competence learning
38.
competence-based learning
39.
competency based learning
40.
Component organised learning (COL)
41.
computer assisted language learning
42.
computer based learning
43.
computer-assisted language learning (CALL)
44.
context-aware learning system
45.
contrastive learning
46.
cooperative reinforcement learning
47.
coping with online teaching and learning
48.
customer learning
49.
data analytics and machine learning
50.
deep learning
51.
deep learning (DL)
52.
deep learning classifier
53.
deep learning method
54.
deep learning methods
55.
deep learning model
56.
deep learning model quantization
57.
deep learning network
58.
deep reinforcement learning
59.
Deep reinforcing learning SDN
60.
Deep-learning
61.
deep-learning (DL)
62.
dictionary learning
63.
digital learning module
64.
digital learning tool design development
65.
digital remote learning
66.
Dimensions of Learning Organisation Questionnaire (DLOQ)
67.
distance learning
68.
distant learning
69.
distributed independent reinforcement learning
70.
double Q-learning
71.
effective teaching and learning
72.
e-learning
73.
e‐learning
74.
e-Learning course
75.
e-Learning database
76.
e-learning environment
77.
electronic learning
78.
embedded deep learning
79.
Emergency remote learning
80.
ensemble learning
81.
enterprising and entrepreneurial learning
82.
entrepreneurial learning
83.
entrepreneurial teaching and learning
84.
ESG-learning
85.
experiential learning
86.
explainable machine learning
87.
Federated learning
88.
federated learning (FL)
89.
flexible learning
90.
game based learning
91.
game-based learning
92.
Gamified learning
93.
graph machine learning
94.
guided in-service learning
95.
hands-on learning
96.
hands-on-learning
97.
history learning
98.
horizontal federated learning
99.
human-centred learning
100.
hybrid learning
101.
Immersive Learning
102.
incremental learning
103.
inductive learning
104.
inductive learning algorithm
105.
interactive learning objects
106.
interdisciplinary learning
107.
interpretable machine learning
108.
inverse reinforcement learning
109.
investor learning
110.
iterative learning
111.
Kolb’s experiential learning cycle
112.
language learning
113.
Learner-centered learning environment
114.
learning
115.
learning (artificial intelligence)
116.
learning activities
117.
learning adaptation in autonomous vehicles
118.
learning algorithm
119.
learning analysis
120.
learning analytics
121.
learning and experimentation
122.
learning and health outcomes
123.
learning and memory
124.
learning business school
125.
learning by teaching
126.
learning concept
127.
learning content
128.
learning design
129.
learning difficulties
130.
Learning environment
131.
learning experience
132.
learning factory
133.
Learning from Demonstration
134.
learning infrastructures
135.
Learning Lab
136.
learning management
137.
learning management system
138.
learning management systems
139.
learning methodology
140.
learning metrics
141.
learning models
142.
learning motivation
143.
learning objectives
144.
learning objects
145.
learning organization
146.
learning orientation
147.
learning outcomes
148.
learning process
149.
learning processes
150.
learning rate
151.
learning rate dependence on ownership form
152.
learning rate of organization
153.
learning region
154.
learning situation
155.
learning software agents
156.
learning styles
157.
learning systems
158.
learning technologies
159.
learning theories
160.
learning through the questionnaires
161.
learning university
162.
learning-to-rank
163.
lifelong learning
164.
long-short term learning
165.
machine learning
166.
machine learning (ML)
167.
machine learning algorithms
168.
machine learning applications in power systems
169.
machine learning approach
170.
Machine Learning Explainable model
171.
machine learning for environmental applications
172.
machine learning models
173.
machine learning systems
174.
machine-learning
175.
machine-learning control
176.
machine-learning predictive model
177.
mathematics students learning habits
178.
Meaningful learning
179.
measuring learning
180.
mobile learning
181.
model learning
182.
Multi-agent deep reinforcement learning
183.
Multi-agent reinforcement learning
184.
multi-task learning
185.
mutual learning
186.
new learning models
187.
node embedding learning
188.
NREN e-learning
189.
on-device transfer learning
190.
online distance learning
191.
online learning
192.
ontologies for learning systems
193.
ontology learning
194.
Open Learning Resources (OLR)
195.
organisational learning
196.
organizational learning
197.
organizational learning measurement instruments
198.
organizational learning rate dependence on management
199.
organizational learning rate measurement
200.
outcome oriented learning
201.
Parkinson’s disease machine learning
202.
peer‐to‐peer learning group
203.
personalised learning
204.
personalized learning
205.
policy learning
206.
probability-informed machine learning
207.
problem-based learning
208.
Problem-based learning (PBL)
209.
project learning
210.
project-based learning
211.
Q-learning
212.
Q-learning algorithm
213.
query learning
214.
regional learning
215.
reinforcement learning
216.
Reinforcement Learning (RL)
217.
relative learning performance
218.
Remote learning
219.
research-oriented learning
220.
reusable learning objects
221.
robust machine learning
222.
scholarship of teaching and learning
223.
self learning software
224.
self learning system
225.
self-learning
226.
self-regulated learning
227.
semi-supervised learning
228.
sequence of learning activities
229.
sequence to sequence learning
230.
sequential learning
231.
SIS problem, learning with errors
232.
small data machine learning
233.
smart learning
234.
smart learning environment
235.
social learning
236.
socio-emotional learning
237.
Statistical Machine learning
238.
stochastic learning theory
239.
student centred learning
240.
supervised contrastive learning
241.
supervised learning
242.
supervised learning data
243.
supervised machine learning
244.
synchronous hybrid learning
245.
zero-shot learning
246.
task based learning
247.
team learning
248.
Technological learning
249.
technology-enhanced learning
250.
the dimensions of the learning organisation
251.
the dimensions of the learning organization questionnaire (DLOQ)
252.
tools for interactive learning and teaching
253.
trans-disciplinary social-learning
254.
transfer learning
255.
true online reinforcement learning
256.
ubiquitous learning
257.
unsupervised learning
258.
unsupervised machine learning
259.
urban learning center
260.
value of learning
261.
web and computerbased learning
262.
Web and computer-based learning
263.
virtual collaborative learning environment (VCLE)
264.
virtual learning environment
265.
virtual learning factory
266.
work-based learning
267.
workplace learning
TTÜ märksõna
1
1.
Inclusive CS
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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