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1
book article
IntelliEye: enhancing MOOC learners' video watching experience through real-time attention tracking
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
HT '18 : 29th ACM Conference on Hypertext & SocialMedia, July 9–12, 2018, Baltimore, MD, USA : proceedings of the 29th on Hypertext and Social Media
2018
/
p. 106-114 : ill
https://doi.org/10.1145/3209542.3209547
book article
2
book article
Online and blended laboratories for practical mechanical engineering
Stöhr, Christian
;
Olesen, Veronica
;
Sheikhi, Shahram
;
Langer, Robert
;
Kuts, Vladimir
;
Müür, Margus
;
Nousiainen, Antti
;
Putkonen, Ari
The 19th international CDIO conference, Trondheim, Norway, 26-29 June 2023 : proceedings - full papers
2023
/
p. 805-819
http://www.cdio.org/knowledge-library/documents/online-and-blended-labs-practical-mechanical-engineering
book article
3
book article
USORA : unified solution of remote access in practical vocational engineering education
Seiler, Sven
;
Sell, Raivo
;
Köhn, Carsten
;
Böhrk, Vanessa
16th International Conference on Research and Education in Mechatronics REM2015 : Bochum, Germany, November 18-20, 2015 : proceedings
2015
/
[6] p. : ill
http://dx.doi.org/10.1109/REM.2015.7380387
book article
4
book article
Webcam-based attention tracking in online learning: a feasibility study
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
IUI '18 : Proceedings of the 2018 Conference on Intelligent User Interface, Tokyo, Japan, March 07-11, 2018
2018
/
p. 189-197 : ill
https://doi.org/10.1145/3172944.3172987
book article
Number of records 4, displaying
1 - 4
keyword
294
1.
online learning
2.
coping with online teaching and learning
3.
true online reinforcement learning
4.
active blended learning
5.
active learning
6.
active learning and engagement
7.
active learning methods
8.
adaptive learning
9.
adversarial machine learning
10.
adversarial machine-learning
11.
algorithm controlling the learning process
12.
appetitive associative learning
13.
approach to learning
14.
Attitude to learning
15.
authoritarian learning
16.
automata learning
17.
automatic machine learning (autoML)
18.
bayesian learning
19.
BIM-enabled learning
20.
BIM-enabled learning environment
21.
biophilic learning environments
22.
blended learning
23.
business school as learning organization
24.
business school learning organization questionnaire (BSLOQ)
25.
business school learning rate dependence on GPD
26.
business school learning rate measurement instrument
27.
challenge-based learning
28.
Challenge-Based Learning (CBL)
29.
city-to-city learning
30.
client learning
31.
Collaborative e-learning
32.
collaborative learning
33.
competence based learning
34.
competence learning
35.
competence-based learning
36.
competency based learning
37.
Component organised learning (COL)
38.
computer assisted language learning
39.
computer based learning
40.
computer-assisted language learning (CALL)
41.
contrastive learning
42.
cooperative reinforcement learning
43.
customer learning
44.
data analytics and machine learning
45.
deep learning
46.
deep learning (DL)
47.
deep learning classifier
48.
deep learning method
49.
deep learning methods
50.
deep learning model
51.
deep learning model quantization
52.
deep learning network
53.
deep reinforcement learning
54.
Deep reinforcing learning SDN
55.
Deep-learning
56.
deep-learning (DL)
57.
dictionary learning
58.
digital learning module
59.
digital remote learning
60.
Dimensions of Learning Organisation Questionnaire (DLOQ)
61.
distance learning
62.
distant learning
63.
distributed independent reinforcement learning
64.
double Q-learning
65.
effective teaching and learning
66.
e-learning
67.
e‐learning
68.
e-Learning course
69.
e-Learning database
70.
e-learning environment
71.
electronic learning
72.
embedded deep learning
73.
Emergency remote learning
74.
ensemble learning
75.
enterprising and entrepreneurial learning
76.
entrepreneurial learning
77.
entrepreneurial teaching and learning
78.
ESG-learning
79.
experiential learning
80.
explainable machine learning
81.
Federated learning
82.
federated learning (FL)
83.
flexible learning
84.
game based learning
85.
game-based learning
86.
Gamified learning
87.
graph machine learning
88.
guided in-service learning
89.
hands-on-learning
90.
history learning
91.
horizontal federated learning
92.
human-centred learning
93.
hybrid learning
94.
Immersive Learning
95.
incremental learning
96.
inductive learning
97.
inductive learning algorithm
98.
interactive learning objects
99.
interdisciplinary learning
100.
interpretable machine learning
101.
inverse reinforcement learning
102.
investor learning
103.
iterative learning
104.
Kolb’s experiential learning cycle
105.
language learning
106.
Learner-centered learning environment
107.
learning
108.
learning (artificial intelligence)
109.
learning activities
110.
learning adaptation in autonomous vehicles
111.
learning algorithm
112.
learning analysis
113.
learning analytics
114.
learning and experimentation
115.
learning and health outcomes
116.
learning and memory
117.
learning business school
118.
learning by teaching
119.
learning concept
120.
learning content
121.
learning design
122.
learning difficulties
123.
Learning environment
124.
learning experience
125.
learning factory
126.
Learning from Demonstration
127.
learning infrastructures
128.
Learning Lab
129.
learning management
130.
learning management system
131.
learning management systems
132.
learning methodology
133.
learning metrics
134.
learning models
135.
learning motivation
136.
learning objectives
137.
learning objects
138.
learning organization
139.
learning orientation
140.
learning outcomes
141.
learning process
142.
learning processes
143.
learning rate
144.
learning rate dependence on ownership form
145.
learning rate of organization
146.
learning region
147.
learning situation
148.
learning software agents
149.
learning styles
150.
learning systems
151.
learning technologies
152.
learning theories
153.
learning through the questionnaires
154.
learning university
155.
learning-to-rank
156.
lifelong learning
157.
long-short term learning
158.
machine learning
159.
machine learning (ML)
160.
machine learning algorithms
161.
machine learning approach
162.
Machine Learning Explainable model
163.
machine learning for environmental applications
164.
machine learning models
165.
machine learning systems
166.
machine-learning
167.
machine-learning predictive model
168.
mathematics students learning habits
169.
Meaningful learning
170.
measuring learning
171.
mobile learning
172.
model learning
173.
Multi-agent reinforcement learning
174.
multi-task learning
175.
mutual learning
176.
new learning models
177.
node embedding learning
178.
NREN e-learning
179.
on-device transfer learning
180.
ontologies for learning systems
181.
ontology learning
182.
Open Learning Resources (OLR)
183.
organisational learning
184.
organizational learning
185.
organizational learning measurement instruments
186.
organizational learning rate dependence on management
187.
organizational learning rate measurement
188.
outcome oriented learning
189.
Parkinson’s disease machine learning
190.
peer‐to‐peer learning group
191.
personalised learning
192.
Personalized learning
193.
policy learning
194.
problem-based learning
195.
Problem-based learning (PBL)
196.
project learning
197.
project-based learning
198.
Q-learning
199.
Q-learning algorithm
200.
query learning
201.
regional learning
202.
reinforcement learning
203.
Reinforcement Learning (RL)
204.
relative learning performance
205.
Remote learning
206.
research-oriented learning
207.
reusable learning objects
208.
robust machine learning
209.
scholarship of teaching and learning
210.
self learning software
211.
self learning system
212.
self-learning
213.
self-regulated learning
214.
semi-supervised learning
215.
sequence of learning activities
216.
SIS problem, learning with errors
217.
small data machine learning
218.
smart learning
219.
smart learning environment
220.
social learning
221.
socio-emotional learning
222.
stochastic learning theory
223.
student centred learning
224.
supervised contrastive learning
225.
supervised learning
226.
supervised learning data
227.
supervised machine learning
228.
synchronous hybrid learning
229.
zero-shot learning
230.
task based learning
231.
team learning
232.
Technological learning
233.
technology-enhanced learning
234.
the dimensions of the learning organisation
235.
the dimensions of the learning organization questionnaire (DLOQ)
236.
tools for interactive learning and teaching
237.
trans-disciplinary social-learning
238.
transfer learning
239.
ubiquitous learning
240.
unsupervised learning
241.
unsupervised machine learning
242.
urban learning center
243.
value of learning
244.
web and computerbased learning
245.
Web and computer-based learning
246.
virtual collaborative learning environment (VCLE)
247.
virtual learning environment
248.
virtual learning factory
249.
work-based learning
250.
workplace learning
251.
children online
252.
concurrent online checkers
253.
concurrent online checking
254.
consumer online behavior
255.
distributed online monitoring
256.
music online recommendation (MORec)
257.
online
258.
online analytical processing
259.
online atmospherics
260.
online boycotts
261.
Online Checker
262.
online checkers
263.
online community
264.
online consumer reviews
265.
online design error debug
266.
online disclosure
267.
online education
268.
online gaming
269.
online guided tours
270.
online laboratories
271.
online laboratory
272.
online labs
273.
online medical record
274.
online monitoring
275.
online platform
276.
online platform markets
277.
online questionnaire
278.
online records access
279.
online sale of pharmaceuticals
280.
online service
281.
online services
282.
online shopping
283.
Online social networks
284.
online teaching
285.
online tools
286.
online travel reviews
287.
Online video-gaming services
288.
online word-of mouth (WOM) communication
289.
online word-of-mouth (WOM)
290.
online word-of-mouth communication
291.
online-only
292.
open online courses
293.
patients’ online record access
294.
telephone and online survey
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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