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Learning with Technologies and Technologies in Learning (allikas)
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artikkel kogumikus EST
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artikkel kogumikus ENG
Computer science students early drop-out prediction using machine learning : a case study
Maksimova, Natalja
;
Pentel, Avar
;
Dunajeva, Olga
Learning with Technologies and Technologies in Learning
2022
/
p. 523-549
https://doi.org/10.1007/978-3-031-04286-7_25
Article collection metrics at Scopus
Article at Scopus
artikkel kogumikus EST
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artikkel kogumikus ENG
Kirjeid leitud 1, kuvan
1 - 1
võtmesõna
289
1.
learning technologies
2.
abatement technologies
3.
agreement technologies
4.
assisted reproductive technologies
5.
Assistive technologies
6.
battery technologies
7.
chemical technologies
8.
clean technologies
9.
composting technologies
10.
computer-oriented technologies
11.
design, technologies and economics competencies
12.
digital technologies
13.
digital technologies for renovation
14.
distruptive technologies
15.
education technologies
16.
educational technologies
17.
emerging disruptive technologies
18.
Emerging Disruptive Technologies (EDTs)
19.
emerging technologies
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enabling technologies
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energy technologies
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environmental technologies
23.
ethics and new technologies
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green extraction technologies
25.
High technologies park HTP
26.
immersive technologies
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industry 4.0 technologies
28.
information and communication technologies
29.
Information and Communication Technologies (ICT)
30.
Information and communication technologies (ICT) digitalisation
31.
Information and Communication Technologies (ICT) laws
32.
Information and Communication Technologies (ICTs)
33.
Information and Communication Technologies for Development
34.
information technologies
35.
internet technologies
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logistics technologies
37.
mobile technologies
38.
network communication technologies
39.
new technologies
40.
new voting technologies
41.
omics technologies
42.
open-source technologies
43.
rapid prototyping technologies
44.
small scale technologies
45.
smart technologies
46.
soil cleaning technologies
47.
technologies
48.
technologies and economics competencies
49.
treatment technologies
50.
active blended learning
51.
active learning
52.
active learning methods
53.
adaptive learning
54.
adversarial machine learning
55.
adversarial machine-learning
56.
algorithm controlling the learning process
57.
appetitive associative learning
58.
approach to learning
59.
Attitude to learning
60.
authoritarian learning
61.
automata learning
62.
automatic machine learning (autoML)
63.
bayesian learning
64.
BIM-enabled learning
65.
BIM-enabled learning environment
66.
blended learning
67.
business school as learning organization
68.
business school learning organization questionnaire (BSLOQ)
69.
business school learning rate dependence on GPD
70.
business school learning rate measurement instrument
71.
challenge-based learning
72.
Challenge-Based Learning (CBL)
73.
client learning
74.
Collaborative e-learning
75.
collaborative learning
76.
competence based learning
77.
competence learning
78.
competence-based learning
79.
competency based learning
80.
Component organised learning (COL)
81.
computer assisted language learning
82.
computer based learning
83.
computer-assisted language learning (CALL)
84.
contrastive learning
85.
cooperative reinforcement learning
86.
coping with online teaching and learning
87.
customer learning
88.
data analytics and machine learning
89.
deep learning
90.
deep learning (DL)
91.
deep learning classifier
92.
deep learning method
93.
deep learning methods
94.
deep learning model
95.
deep learning model quantization
96.
deep learning network
97.
deep reinforcement learning
98.
Deep reinforcing learning SDN
99.
Deep-learning
100.
deep-learning (DL)
101.
dictionary learning
102.
digital learning module
103.
digital remote learning
104.
Dimensions of Learning Organisation Questionnaire (DLOQ)
105.
distance learning
106.
distant learning
107.
distributed independent reinforcement learning
108.
double Q-learning
109.
effective teaching and learning
110.
e-learning
111.
e‐learning
112.
e-Learning course
113.
e-Learning database
114.
e-learning environment
115.
electronic learning
116.
embedded deep learning
117.
Emergency remote learning
118.
ensemble learning
119.
enterprising and entrepreneurial learning
120.
entrepreneurial learning
121.
entrepreneurial teaching and learning
122.
ESG-learning
123.
experiential learning
124.
Federated learning
125.
federated learning (FL)
126.
flexible learning
127.
game based learning
128.
game-based learning
129.
graph machine learning
130.
guided in-service learning
131.
hands-on-learning
132.
history learning
133.
horizontal federated learning
134.
human-centred learning
135.
hybrid learning
136.
incremental learning
137.
inductive learning
138.
inductive learning algorithm
139.
interactive learning objects
140.
interdisciplinary learning
141.
interpretable machine learning
142.
inverse reinforcement learning
143.
investor learning
144.
iterative learning
145.
Kolb’s experiential learning cycle
146.
language learning
147.
Learner-centered learning environment
148.
learning
149.
learning (artificial intelligence)
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learning activities
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learning adaptation in autonomous vehicles
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learning algorithm
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learning analysis
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learning and memory
158.
learning business school
159.
learning by teaching
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learning concept
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learning difficulties
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Learning from Demonstration
167.
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168.
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170.
learning management system
171.
learning management systems
172.
learning methodology
173.
learning metrics
174.
learning models
175.
learning motivation
176.
learning objectives
177.
learning objects
178.
learning organization
179.
learning orientation
180.
learning outcomes
181.
learning process
182.
learning processes
183.
learning rate
184.
learning rate dependence on ownership form
185.
learning rate of organization
186.
learning region
187.
learning situation
188.
learning software agents
189.
learning styles
190.
learning systems
191.
learning theories
192.
learning through the questionnaires
193.
learning university
194.
learning-to-rank
195.
lifelong learning
196.
long-short term learning
197.
machine learning
198.
machine learning (ML)
199.
machine learning algorithms
200.
machine learning approach
201.
Machine Learning Explainable model
202.
machine learning for environmental applications
203.
machine learning models
204.
machine learning systems
205.
machine-learning
206.
machine-learning predictive model
207.
mathematics students learning habits
208.
Meaningful learning
209.
measuring learning
210.
mobile learning
211.
model learning
212.
Multi-agent reinforcement learning
213.
multi-task learning
214.
mutual learning
215.
new learning models
216.
node embedding learning
217.
NREN e-learning
218.
on-device transfer learning
219.
online learning
220.
ontologies for learning systems
221.
ontology learning
222.
Open Learning Resources (OLR)
223.
organisational learning
224.
organizational learning
225.
organizational learning measurement instruments
226.
organizational learning rate dependence on management
227.
organizational learning rate measurement
228.
outcome oriented learning
229.
Parkinson’s disease machine learning
230.
peer‐to‐peer learning group
231.
personalised learning
232.
policy learning
233.
problem-based learning
234.
Problem-based learning (PBL)
235.
project learning
236.
project-based learning
237.
Q-learning
238.
Q-learning algorithm
239.
query learning
240.
regional learning
241.
reinforcement learning
242.
Reinforcement Learning (RL)
243.
relative learning performance
244.
Remote learning
245.
research-oriented learning
246.
reusable learning objects
247.
robust machine learning
248.
scholarship of teaching and learning
249.
self learning software
250.
self learning system
251.
self-learning
252.
self-regulated learning
253.
semi-supervised learning
254.
sequence of learning activities
255.
SIS problem, learning with errors
256.
small data machine learning
257.
smart learning
258.
smart learning environment
259.
social learning
260.
stochastic learning theory
261.
student centred learning
262.
supervised contrastive learning
263.
supervised learning
264.
supervised learning data
265.
supervised machine learning
266.
synchronous hybrid learning
267.
zero-shot learning
268.
task based learning
269.
team learning
270.
Technological learning
271.
technology-enhanced learning
272.
the dimensions of the learning organisation
273.
the dimensions of the learning organization questionnaire (DLOQ)
274.
tools for interactive learning and teaching
275.
trans-disciplinary social-learning
276.
transfer learning
277.
true online reinforcement learning
278.
ubiquitous learning
279.
unsupervised learning
280.
unsupervised machine learning
281.
urban learning center
282.
value of learning
283.
web and computerbased learning
284.
Web and computer-based learning
285.
virtual collaborative learning environment (VCLE)
286.
virtual learning environment
287.
virtual learning factory
288.
work-based learning
289.
workplace learning
märksõna
11
1.
Adacel Technologies Estonia
2.
Airobot Technologies AS
3.
Centre for Food and Fermentation Technologies (Tallinn, Estonia)
4.
DriveX Technologies, OÜ
5.
EyeVi Technologies
6.
R8 Technologies
7.
R8 Technologies OÜ
8.
Skeleton Technologies
9.
Skeleton Technologies OÜ
10.
Starship Technologies
11.
UNDP Urban Learning Center
TTÜ märksõna
2
1.
Adacel Technologies
2.
Skeleton Technologies OÜ
autor
1
1.
ELIXIR Machine Learning Focus Group
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